:: SCOPE ::
MVP fire safety game UI design.
3)Design 4 different incidents
Fallen down stairs
toaster oven smoking
fire alarm going off
Printer paper fire
:: RESOURCES ::
Loci Pinterest Mood Board (we have to invite you)
log in Uninstall!1
<-- Change to info@
::Deliverables and Specs::
Details on what the designer will be delivering, eg:
# of designs
File formats and sizes
Length of video
Sketches meant for animation broken down. (see below)
<-- We will dial this in together
:: Audience ::
People who view this video will be employees of Seaspan ULC’s Vancouver Shipyard.
Men & Women
Broad variance in tech/computer/app literacy
Overview & Objective
Loci is a safety training platform that makes people better prepared for emergencies by teaching vital emergency protocol in ways that are proven to enhance retention and recall in times of stress. The objective of this video is to explain how the QR code training game works and introduce the audience to the information they will need to know in order to complete the training successfully.
:: Key Takeaways ::
What must the audience think/feel/or understand after watching this video?
Anyone who watches the explainer video must gain a clear understanding of what the QR code training game entails and what steps they need to take to complete it successfully.
:: Insights ::
Seaspan is one of Canada’s largest ship-building and marine transport companies, and an industry leader when it comes to health and safety. The company’s core values and commitment to improvement have directly resulted in an incredible track record, and continually drive ongoing developments to safety preparedness and practice. Hence, the introduction of Loci as part of a company-wide upgrade in emergency preparedness.
Loci’s initial install will be in 50 Pemberton, a mixed-use office building at the Vancouver Shipyard. The first audience will be primarily staff working in the office areas of 50P in zones 2A, 2B, & 2C, as well as people from other offices and areas who frequent the building.
Fire safety game demo
Check point Markers
Markers will printed out as quality vinyl stickers to be places in relevant locations around Seaspan's offices. Each has a unique aruco marker from 0-100.
First aid kit
Incidents screens - move to brief for alex
We have these scanned 3D assets useable for design and video content
incident markers IRL on location
Using Illustrated Characters
Understanding how our brains form and store memories, we believe this video will be more memorable if it has some unique components that are engaging to viewers.
Based on Seaspan’s commitment to the preservation of marine environments and the Spirit Bear Rainforest, we’ve created illustrated host characters that can be incorporated into the game design—a Blue Heron and a Spirit Bear.
It’s unknown whether use of these characters will be supported at the executive level, so we wish to be able to demonstrate what it might look like with and without them, if possible. We’re also open to suggestions for other ways to make the video and game a more memorable experience.
Sketches ready for animation
Breaking down character sketches into these separate assets allows us to easily animate them!
Here are proposed dates and locations for 2 sprints to finish our MVP and present to Seaspan executives and the fire department. Sprint 2’s dates will be finalized once we confirm what works for Seaspan so I’m sharing the timeframe we are aiming for as well as ideal dates.
Venn sprints mean that we provide snacks and food and work long hours for an extended time. When we travel for sprints, Venn pays for accommodation and travel too.
:: Attendees ::
Kim - Developer, credentials, backend
Alex - 3D unity artist
Shaw - Developer, backend
Sam - Visionary, CEO
Joni - Communications, copy etc
Vanessa - Operations, Project management, filler of gaps
Gregg - UX designer & dev project management
Armando - UI Designer